Look away. It rewrites.
Mazespace is a free first-person maze for the browser. The world only holds its shape where you can see it, so the corridor behind you is not the one you walked down. Everyone on a seed shares one Chart and sees each other’s progress, but you run every maze yourself.
Invite-only playtest. Ask for a code in the Discord.
How a run works
A seed is one world, and the Chart is its map: a cluster of mazes, called Sectors, joined like a constellation. You start at the Source and enter any Sector that glows. Inside, the only goal is the exit, a pale-green light you can only see from close by.
The Chart is public. You see every Sector someone else has cleared, every Checkpoint they’ve switched on and every mechanism they’ve found, marked as not yours. It shows you where others have been, but you still have to find each exit.
Clear a Sector next to a Checkpoint and it saves your place and gives you a clue or a tool. Clues stay in your Field notes, so you can read them again. A few Sectors hide mechanisms off the main route, and the Edge, the last gate, stays shut until all of them are in. Whoever gets through it first takes the seed, and a new one starts.
Inside a Sector
- Look
- Space holds where you look. Turn away and the walls you can’t see are free to rewrite.
- Pin
- You carry a few pins. A pin holds the space around it, and nothing rewrites it. Gold landmarks hold on their own.
- The Sweep
- In the harder Sectors, a wave of Null crosses the maze after a warning and rewrites everything it passes. If it catches you outside pinned space, you go back to your last Checkpoint.
- The Unwatched
- A crimson mass that moves only while you aren’t looking at it. Up close you can hold it with your eyes, though not for long. Pinned space and landmarks undo it.
Four colours mean the same thing everywhere: gold is safe and yours, crimson is a threat, blue is a Checkpoint, and pale green is only ever the exit.




The playtest
For now Mazespace is open to a small group by invite. If you’d like a code, ask in the Mazespace channels on the Discord. Bugs can go in through the report button in the game or in the Mazespace bug forum on the Discord, whichever is easier.
It needs a desktop with Chrome or Edge, because the maze is drawn with WebGPU. There’s nothing to install, and phones aren’t supported yet.
It’s free. If paid extras ever come, none of them will help anyone on an official seed.
Want in?
Invite codes, questions and bug reports all go through the Discord.